Ok go to
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Go to the button at the top where the "profile" is and all them. But dont click on the button..
I was wondering if anyone could explain to me the way the buttons get that effect when you role over them? Tutorial 2: Advanced Configuration - ArtZone Wiki:: Tutorial 2: Advanced Configuration. Introduction. Step 1 - Phonemes. Step 2 - Linking the Morphs Next, click on the 'Add more to definition'' button. http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/mimic/mimic-misc10HOME | Chapter 2 - Advanced Swing Graphical User Interface Components:: File Format: Microsoft Powerpoint - View as HTMLChapter 2 - Advanced Swing Graphical User Interface Components. Outline 2.1 Introduction . 4 // and forward buttons and a text field for entering URLs. http://www.cs.ucf.edu/courses/cop4610/sum2002/advjhtp1_02_alpha.pptHOME |
How the "white" fades in and out of the button..
Thanks heaps everyone..
Jakatta... :)
They put a movie clip in the 'over' frame of the button. This movie clip contains the white square fading in and out.
The thing is that it is beautifully done, but the principle in itself isn't so complicated.
pom 0]
Ok,
How do i make it?
Do i:
1.create a button then convert to button
2.create the fade in/out effect on the same stage OR as a new symbol and just drag and drop it from the library?
3.insert codes into button.
Is that right?
Because it didn't work for me hey :(
But is it a movie clip button?
how do i make it?
:)
Jakatta..
K, you have the right idea.
just make a movie clip that does your fade in/out:
your movie clip shouldn't be in the button instance, just place the fade in/out instance on the main stage.
Then create a button, and assign the actions to control the movie on the button.
on (rollOver){
_root.fade.gotoAndPlay("fade_in");
}
on (rollOut){
_root.fade.gotoAndPlay("fade_out");
}
You could also do a hitTest(); as well, depends on what you want it to do.
Hope this helps.
Telley
NO NO NO
you make a MC that does the effect
then attach an action to the button to control the MC
so something like:
on (rollOver){
TellTarget("/fade"){
gotoAndPlay("play");
}
on (rollOut){
TellTarget("/fade"){
gotoAndPlay("close");
}
}
does this help?
Simple tweening and fading with _alpha, if I see what you mean.
pom 0]
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