I have a main page which call a couple of swfs into blank MCs. I'd like the swfs to fade when the mouse enters a certain area of the main swf.
I have tried a simple conditional statement using the ymouse property to control the alpha of the MCs holding the swfs. They fade once and never reappear. Flash GUI Component | Thomas "Man of Ice" Lund | Resources :: 21 posts - 12 authors - Last post: Mar 8, 2006Fixed bug with mouse coordinates when rescaling the gui Extended the loadMovie() method to take optional looping and alpha values to save some typing This is a GUI component that allows you to display SWF flash movies. The point of using flash for things like menus, text renderers or http://www.torquepowered.com/community/resource/view/7119/6HOME | mx.controls.RadioButton (Flex 2):: The RadioButton control lets the user make a single choice within a set of mutually Indicates the alpha transparency value of the object specified. Returns the x position of the mouse, in the content coordinate system. . For a display object in a loaded SWF file, the root property is the top-most display http://www.adobe.us/livedocs/flex/2/langref/mx/controls/RadioButton.htmlHOME |
Do I need to instruct flash to check the mouse position after every frame and if so what language should I use to do that?
Thanks for any help.
yes you need to create some sort of onEnterFrame function i_changes.txt 67KB Dec 29 2008 09 - IrfanView 4.25 Directory:: New Thumbnail window option: Load thumbs from all subfolders - Alpha blending . CTRL+Tab can be used for internal control-switch in the Thumbnail window - CTRL+A . The selection can be resized using left mouse button - Zoom into .. (options->extract all frames) - Display mouse coordinates (single mouse http://iview32.irfanview-forum.de/?dir=&download=i_changes.txtHOME |
_root.onEnterFrame = function(){
/*code to see where mouse is*/
}
That way every time the mouse moves it applies the latest co-ordinates
I'll give it a try.
Thanks
yes you need to create some sort of onEnterFrame function
_root.onEnterFrame = function(){
/*code to see where mouse is*/
}
That way every time the mouse moves it applies the latest co-ordinates
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